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Bloodchief Ascension - 139 R CMM

Bloodchief Ascension - 139 R CMM

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

rare
Enchantment
From the Magic: The Gathering set Commander Masters.
$6.83

Original: $22.78

-70%
Bloodchief Ascension - 139 R CMM—

$22.78

$6.83
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Description

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

rare
Enchantment
From the Magic: The Gathering set Commander Masters.