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Canyon Crab - 40 U OTJ
{1}{U}: Canyon Crab gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws.
uncommon
Creature — Crab
From the Magic: The Gathering set Outlaws of Thunder Junction.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws.
uncommon
Creature — Crab
From the Magic: The Gathering set Outlaws of Thunder Junction.
$1.34
Canyon Crab - 40 U OTJ—
$1.34

Description
{1}{U}: Canyon Crab gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws.
uncommon
Creature — Crab
From the Magic: The Gathering set Outlaws of Thunder Junction.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws.
uncommon
Creature — Crab
From the Magic: The Gathering set Outlaws of Thunder Junction.












