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Irascible Wolverine - 130 C OTJ
When Irascible Wolverine enters, exile the top card of your library. Until end of turn, you may play that card.
Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
common
Creature — Wolverine
From the Magic: The Gathering set Outlaws of Thunder Junction.
Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
common
Creature — Wolverine
From the Magic: The Gathering set Outlaws of Thunder Junction.
$0.40
Original: $1.34
-70%Irascible Wolverine - 130 C OTJ—
$1.34
$0.40
Description
When Irascible Wolverine enters, exile the top card of your library. Until end of turn, you may play that card.
Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
common
Creature — Wolverine
From the Magic: The Gathering set Outlaws of Thunder Junction.
Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
common
Creature — Wolverine
From the Magic: The Gathering set Outlaws of Thunder Junction.












