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Outlaws' Fury - 136 C OTJ
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
The only witness to their rampage was the stoic visage of the moon.
common
Instant
From the Magic: The Gathering set Outlaws of Thunder Junction.
The only witness to their rampage was the stoic visage of the moon.
common
Instant
From the Magic: The Gathering set Outlaws of Thunder Junction.
$1.34
Outlaws' Fury - 136 C OTJ—
$1.34

Description
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
The only witness to their rampage was the stoic visage of the moon.
common
Instant
From the Magic: The Gathering set Outlaws of Thunder Junction.
The only witness to their rampage was the stoic visage of the moon.
common
Instant
From the Magic: The Gathering set Outlaws of Thunder Junction.












